StdIO.h
#if !defined(StdIOH)
# define StdIOH
/*
Author : Gaius Mulley
Title : StdIO
Date : 12/2/86 [$Date: 1997-11-03 17:21:43 $]
SYSTEM : UNIX SUN and Logitech M2
Description: Exports a general Read and Write procedure that ALL character
processes should use.
Version : $Revision: 1.4 $
*/
typedef void (*StdIO_ProcWrite)(char);
typedef void (*StdIO_ProcRead)(char *);
/*
Read - is the generic procedure that all higher application layers
should use to receive a character.
*/
extern void StdIO_Read (char *ch);
/*
Write - is the generic procedure that all higher application layers
should use to emit a character.
*/
extern void StdIO_Write (char ch);
/*
PushOutput - pushes the current Write procedure onto a stack,
any future references to Write will actually invoke
procedure, p.
*/
extern void StdIO_PushOutput (void (*p)(char));
/*
PopOutput - restores Write to use the previous output procedure.
*/
extern void StdIO_PopOutput (void);
/*
GetCurrentOutput - returns the current output procedure.
*/
extern void *StdIO_GetCurrentOutput (void);
/*
Init - initialize this module data structures.
This is only made available for M2RTS.
*/
extern void StdIO_Init (void);
#endif